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Minetest car mod
Minetest car mod








  1. Minetest car mod install#
  2. Minetest car mod mod#
  3. Minetest car mod portable#
  4. Minetest car mod mods#

You will also need to optionally depend on intllib, to do so add intllib? to an empty line in your depends.txt. Local MP = minetest.get_modpath(minetest.get_current_modname()) In order to enable internationalization for your mod, you will need to copy the file lib/a into the root directory of your mod, then include this boilerplate code in files needing localization:

Minetest car mod mod#

If you are a mod developer looking to add internationalization support to your mod, you will need to do the following. It is mainly useful to add leading or trailing spaces to source or translated texts, as these spaces would be removed otherwise.

  • The special \s escape sequence represents the space character.
  • The common escape sequences \n and \t, meaning newline and horizontal tab respectively.
  • The \# sequence is useful if your source text begins with #.
  • Any of #, = can be escaped to take them literally.
  • There are also several escape sequences that can be used: Lines without an equals sign are also ignored.Ĭharacters that are considered "special" can be "escaped" so they are taken literally. Note that comments only span until the end of the line there's no support for multiline comments. Lines beginning with a pound sign are comments and are effectively ignored by the reader. The translation files should use the UTF-8 encoding. The file must reside in the mod's locale subdirectory, and must be named after the two-letter ISO 639-1 Language Code of the language you want to support. Locale (or translation) files are plain text files consisting of lines of the form source text = translated text. String with an \= equals sign = Cadena con un signo de \= igualdad String with\nnewlines = Cadena con\nsaltos de linea This line is ignored since it has no equals sign. Here's an example for a Spanish locale file ( es.txt):

    minetest car mod minetest car mod minetest car mod

    Open up the new file in your favorite editor, and translate each line putting the translated text after the equals sign. To translate an intllib-supporting mod to your desired language, copy the locale/template.txt file to locale/LANGUAGE.txt (where LANGUAGE is the ISO 639-1 Language Code of your language. The file could also be edited with plain text editors. See The Format of PO Files for more information.Īs such, if you're translating an intllib-supporting mod to your desired language using the new interface, use your favorite tools to edit the. Otherwise, chances are it is using the new interface, especially if the files are gettext files in. txt format, then it is using the old interface. If you find the files in there are plain text files in. To determine which interface the intllib-supporting mod is using, look for the mod's locale subdirectory. If you are a translator, you need to determine the interface of the intllib-supporting mod, and continue to the steps for the specific interface. In any case, the end result should be the ISO 639-1 Language Code of the desired language.

    Minetest car mod portable#

    The mod tries to detect your language, but since there's currently no portable way to do this, it tries several alternatives:

    Minetest car mod install#

    If you are a regular player looking for translated texts, just install this mod like any other one, then enable it in the GUI. Bugs could be reported using the bug tracker on GitHub. This mod was an attempt at providing internationalization support for mods, before Minetest supported it natively. It's highly recommded to use this API instead.

    Minetest car mod mods#

    IMPORTANT NOTE: Since Minetest version 5.0.0, Minetest provides its own API to translate your games (see lua_api.txt), which allows you to translate mods and all players will see their own appropriate translation. if a server is set on using the Spanish language, all players will see the Spanish translation. A major limitation of this mod is that it's server-side, so if used on a server, the same translation is seen by all players.

    minetest car mod

    Internationalization Lib for Minetest (also known as Internationalization Library or intllib) is a legacy Minetest mod created by Diego Martínez (kaeza) and released under Unlicense which was used to translate mods.










    Minetest car mod